Blog


World Map Purge

Posted By: Edison Rex
Posted On: 2019-02-24 04:56 AM
One of those side effects of having a grid is that as regions come an go, their maptiles (the thing you see on maps) persists. Opensim does not come with many tools to deal with this, either. However we wanted to clean the world map up, so we have purged the entire set of map tiles for all regions. Zetaworlds hosted regions now have generated new maptiles and will show up on the map. Self hosted regions need to regenerate map tiles. You can do this either by restarting your region, or issuing the generate map command to your console. Once you have done that your region will show up on the world map again.

Blog Archive

>Binary Rollout 768<
Posted By: Vincent Sylvester Posted On: 2021-05-15 02:27 AM


>Increasing Grid Security Measures<
Posted By: Vincent Sylvester Posted On: 2021-05-07 02:47 PM


>Email Verification<
Posted By: Vincent Sylvester Posted On: 2021-04-14 07:56 AM


>[Updated]Gloebits<
Posted By: Edison Rex Posted On: 2021-04-08 01:35 PM


>New selfhost binary<
Posted By: Vincent Sylvester Posted On: 2021-04-07 11:35 PM


>Thank you for 8 great years!<
Posted By: Stefanie Ferdinand Posted On: 2021-03-31 02:10 PM


>Selfhost updates<
Posted By: Vincent Sylvester Posted On: 2021-03-29 05:12 AM


Twitter