The Zetasim Ocean Project

Posted By: Edison Rex
Posted On: 2018-09-09 10:57 PM

Our ocean is now a year old. This project is a lot of fun for us and I want to say a few things about it.
It consists of 118 4x4 water varsims, with an additional 15 regions connected to it. That is an equivalent of 1,888 standard sized sims.
It is about 12 square kilometers of navigable ocean. We use ubODE physics, and we have plenty of boats available which can sail or motor on it. We also have aircraft which can fly over it.
There is a common sailing win

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The ZetaSim Public Release is now available!

Posted By: Edison Rex
Posted On: 2018-06-29 01:30 PM
The public version of the latest ZetaSim binary is now available for self hosters. This binary is based on the 0.9.1 httptests development stream and includes a number of patches which we here at Zetaworlds have applied.
You can download the binary here.
Improvements include the http communication stre

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Grid Maintenance 22-Jun-2018 !Update!

Posted By: Vincent Sylvester
Posted On: 2018-06-22 09:29 PM
We are rolling out a new version of ZetaSim to the grid later today. We are expecting the rollout to occur at around 2pm PDT grid time. All rented land and the grid service will be unavailable for a few minutes while they are restarted. In the coming days we will also roll out the accompanying public release version of ZetaSim for anyone hosting their regions from home. As a result of the upgrade of the grid service all maptiles

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Our Privacy Policy has been updated

Posted By: Edison Rex
Posted On: 2018-05-26 11:05 PM
In accordance with the European General Data Protection Regulations which took effect on 25 May 2018, we have updated our Privacy Policy. Please read our Terms and Conditions to see the new Privacy Policy. There is no need to give any further consent or sign anything. Thank you for your continued support of Zetaworlds.

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Updated Rules and Conduct

Posted By: Vincent Sylvester
Posted On: 2018-04-16 05:37 PM
We have updated our Terms in order to make them easier to understand and provide additional information on how certain restrictions operate. Please make sure to read them carefully.

Rules and Conduct

Terms of Service

If you wish to report any violations or have questions regarding these terms, feel free to send us a ticket or email, you can find the links to tha

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Thank you for celebrating with us

Posted By: Vincent Sylvester
Posted On: 2018-04-01 03:52 AM

Thank you everyone who showed up to celebrate our 5th birthday with us!

 

We had a blast with MrMikie and SingerGirl!

 

Hope you all got back home safe and sound, here's to 5 more years!

 

For anyone who missed it, don't worry we took pictures for you
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Happy Birthday to us!

Posted By: Vincent Sylvester
Posted On: 2018-03-31 02:25 PM

We are celebrating our 5th year today!

 

Come join us on Welcome at 3pm grid time (10pm GMT)!

 

Bring your friends, mother-in-law and that weird guy from Target, everyone is welcome!

 

We have a lot planned to keep you entertained and well fed even.

 

  • Starting at 3pm(10pm GMT) grid time we have Mr Mikie
  • Followed by an hour with music from Henrik, tiasu and TheFat

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Great lineup waiting to get this party started!

Posted By: Vincent Sylvester
Posted On: 2018-03-29 12:59 PM

March 31st we are celebrating our 5th year!

 

We have a lot planned to keep you entertained and well fed even.

 

  • Starting at 3pm(10pm GMT) grid time we have Mr Mikie
  • Followed by an hour with music from Henrik, tiasu and TheFatRat
  • At 5pm we welcome Singergirl for a set of her favorites
  • Afterwards some tunes from Midnight Danger and Wice
  • Finally at 6:45pm we start the Q&A session

 

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Zetaworlds 5th Year Birthday Party!

Posted By: Edison Rex
Posted On: 2018-03-27 05:12 PM

To celebrate our 5th year, we're throwing a party! 

 

It is on Saturday, March 31, at 3PM grid time, in the Zetaworlds Welcome region.

 

We have two artists performing, Mr Mikie and Singergirl.

There will also be tunes served up by the Zetaworlds radio in between sets.

We will have a Q&A session for anyone interested in how the grid operates and what running a grid is like.

Stay tuned for the full schedule later thi

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Into the great wide open!

Posted By: Vincent Sylvester
Posted On: 2018-01-31 11:26 PM

ZetaWorlds is celebrating its 5th birthday this March. Leading up to that party we are going to run a promotion that has to do with our large Ocean.

 

Oceanside Extension!

 

Each sold Oceanside Estate we will match by adding another region to the Ocean expanding on the already 100 square kilometers of available water to sail your boats and fly your favorite planes on. So head over to grab your front-r

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New release!

Posted By: Vincent Sylvester
Posted On: 2017-11-11 11:32 PM
We have just released a new beta release for the ZetaWorlds specific binary package. The new version contains various fixes for mesh and a new ossl function. You can find the binary here. Please report any issues you find to us through the ZetaWorlds group.

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Grid Upgrade Complete

Posted By: Vincent Sylvester
Posted On: 2017-10-06 01:17 AM

All the updates have been completed, not as planned, unfortunately, but everything is back up and running. Expect a few hiccups here and there while we tweak some things to increase performance and stability.

We hope this has not inconvenienced anyone too much if you experience any issues with the grid feel free to let a staff member know.

Region sales will be coming online soon, but we don't yet have a solid ETA and the least we want to give you a date we cannot adher

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Grid Maintenance (Grid Back Online)

Posted By: Timothy Rogers
Posted On: 2017-10-05 01:31 AM

The grid will be under going an asset server move at 6pm PDT tonight to our new EU Cluster. During this time, we recommend not uploading, creating, or working on no-copy items. We expect this to take no longer then 1 hour, however please note that due to DNS resolve times could vary from ISP to ISP.

Please note that we will also be working on migrating the actual grid to this new cluster as well tonight around 7pm PDT, which might result in you needing to restart your regions if you

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Starter Avatars

Posted By: Vincent Sylvester
Posted On: 2017-10-03 06:30 PM

After a rather long round of debugging we have indentified the cause of the starter avatars not functioning as they should. The applied fix should now allow any new residents to our grid to not start off as a cloud anymore.

Aditiondally to this we have deployed two clothing stores on the Welcome region so no one has to keep looking the same. We will be expanding these stores with content as time goes on. Ff you would like to contribute some content to them yourself, feel free to sen

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New Logo

Posted By: Vincent Sylvester
Posted On: 2017-05-07 04:13 AM

Thanks to Rich Williams (Bill Blight) for a new shiny logo. As we move closer to going out of beta and opening up the grid and its systems we will be doing some changes to the website to make it more user-friendly, stay tuned for more.

Thanks to Spax Orion for our new icons and group images for our official groups.

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Fresh New Hardware

Posted By: Vincent Sylvester
Posted On: 2017-05-04 01:16 AM

Hardware is a bit of a stretch in regards to our official regions, because they are now within the cloud; That magical thing slowly taking over the entire internet. The reason for the move was the trouble we have been seeing with Welcome specifically. We have been unable to pinpoint what exactly is wrong with the region, but with it being moved onto a fresh new machine we are hopeful the problems are solved. We will continue to monitor it and feel free to let us know if you experience any iss

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Zetaworlds Announces Opensim Release 004-Dragon

Posted By: Edison Rex
Posted On: 2017-04-09 08:53 PM

Zetamex Network is delighted to announce the release of the Zetaworlds Opensim 0.9 r004-Dragon version for use in Zetaworlds Simulators. 

Grid users can download this version at http://wiki.zetaworlds.com/doku.php/releasenotes:dragon-r004 - if you are a Zetaworlds hosted customer, you will be upgraded soon. 

The interesting things you want to know about this upgrade are:

- ubODE support has been improved. You can elect to move to ubODE or you can s

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Stats Flux Explination

Posted By: Timothy Hoxley
Posted On: 2016-12-18 05:21 PM

As some people may have noticed with our stats fluxing, we freely admit this. We are currently doing heavy load balance testing we want to make sure our system is able to handle the load of several thousand regions. We have posted about this on our main blog for Zetamex Network. However, we wanted to post it here as well so that it is clear. They are actual regions being placed online, and used for load testing. So the number are accurate however due to the testing which is ongoing our number

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Replacing SRAS

Posted By: Vincent Sylvester
Posted On: 2016-09-18 05:26 PM

The maintenance has been completed successfully and ZetaWorlds is now running on the new php-sas, a completely re-engineered asset server capable of much better load times and CDN load balancing. You can read more about this here.

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Planned Downtime 17th/18th September

Posted By: Vincent Sylvester
Posted On: 2016-09-12 03:50 PM

As part of our constant pursuit of making ZetaWorlds better we will be rolling out some updates during the coming weekend 17th/18th of September. If everything goes according to plan downtime will be minimal, ca. 3 hours. We apologize for any inconvenience this may cause.

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Say hello to Jackal!

Posted By: Vincent Sylvester
Posted On: 2016-02-06 05:53 PM

The transfer to the new server, named Jackal, went smoothly and ZetaWorlds is back up and running.

In addition to upgrading the hardware we have started testing a new money module on the regions Gloebits 1 and Gloebits 2. As the name suggest they are running the Gloebit module, which is similar to OMC, but features a much more streamlined process and easier to use interface. Gloebit will be a hypergrid enabled currency, currently Hyperica is also testing this module.

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Fresh new hardware

Posted By: Vincent Sylvester
Posted On: 2016-02-03 07:09 AM

ZetaWorlds will experience some momentary downtime on the 5th of February to complete our move to newer more powerful hardware. During the upgrade logins will be disabled to move over the grid database and asset server in a stale state, preventing potential dataloss. The move is estimated to take between 1 and 5 hours, if everything goes according to plan. Currently the upgrade is scheduled for 6am grid time. We hope you can excuse this momentary downtime for the benefits of newer more powerf

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Site Improvements

Posted By: Timothy Rogers
Posted On: 2016-01-13 05:22 AM

I am sure some have seen the issues with the website when logging into your Avatar Dashboard. We have made some improvements to fix these issues, and you should no longer have any more issues accessing your Avatar Dashboard. Please note; however, that we are still working on ZetaWorlds website to continue development on several features.

Thank you all for your continued support while we continue to develop a grid that is for everyone.

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OMC Support and New Simulator Binaries

Posted By: Timothy Rogers
Posted On: 2016-01-01 05:02 PM

We are happy to announce that OMC is now in ZetaWorlds. This allows you to use money on your regions, this money is managed by VirWox, which adds a layer of security with each purchase needing to pass through a web page. What makes OMC our choice of currency is, that you must OPT-IN to it. This means if you do not wish to use it, you don't have to. If you choose to use it, just head over to Welcome and register at the giant spinning "V" by clicking on it and following the steps.

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Mesh From Abroad Fixed

Posted By: Timothy Hoxley
Posted On: 2015-12-04 03:52 AM

We used to have an old issues where residents visiting other grids would have issues taking items back home, or even seeing mesh objects in other grids. We have since resolved this issue, you can now successfully visit other grids without missing scenery and bring back larger items from other grids.

The tech behind what happened was kinda silly on our part. We had fixed the packet size that can travel through our reverse proxy to our asset server to allow mesh on our grid, however t

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Small Updates and Feedback

Posted By: Timothy Hoxley
Posted On: 2015-12-02 09:06 PM

We have been working on some small things in the background. So here is a little bit of the rundown of what we been doing lately. But there is still much more to do, but we are also looking to get some feedback.

What has been done so far:

  • Forums are not ready to go
  • We have upgraded to the latest version of mono
  • All user regions have been upgraded to the latest release

We are looking for some feedback, if you want to provide s

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New Site Launched

Posted By: Timothy Hoxley
Posted On: 2015-10-17 07:04 PM

ZetaWorlds has officially launched our new website. It still is a little rough around the edges, but we are working on cleaning that up. We thank you all for your patience and your continued support of ZetaWorlds, and dealing with us as we continue to strive and get ZetaWorlds ready for our first major push in usage ever.

If you have any feedback, we ask you let us know in the comments below so that we can make improvements and help make ZetaWorlds a grid for you and not for us. As

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Grid Stats

Online: 0
Active Users: 855 (526)
Total Residents: 683
Total Traffic: 2072
Total Landarea: 154.730496 km²
Regions: 2361 (184)

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